bellvei.cat

Applying transparent texture to mesh - Questions & Answers - Unity

5 (459) · $ 21.00 · In stock

Hello everyone. I have the following transparent png and i would like to apply it to a mesh without any tiling so that i get a darkness effect. To specify, the mesh is procedurally generated and is used for dynamic 2d shadows. If i set tiling to 0 i only get a black texture. Any ideas/suggestions? Take care everyone 🙂

Simple Transparency Question - Unity Forum

Unity - Manual: Smoothness

How to make TRANSPARENT MATERIAL in Unity } - Apply texture with transparency

Terrain and Mesh Blending in Unity – Inresin

Outline in Unity with mesh transparency - The Infornographer

Transparent png rendering weird when overlaping two PlaneGeometry - Questions - three.js forum

unity game engine - How can I make a Stencil Buffer mask only where the mesh is drawn? - Stack Overflow

spine-unity Runtime Documentation

unity - Can I add texture transparency and still use alpha clip in shader graph? - Game Development Stack Exchange

In Unity, how can I make a mesh a portal or cut-out that reveals an underlying image - Stack Overflow

Sorting out Problems with Transparency

Unity highlight/outline mesh edges/border (make them visible) - Game Development Stack Exchange