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Last post for the year! I ended up redoing a couple of things and fixing up the anatomy around the eyes. I still have some detailing to d
Goktug Gurellier on X: Work in progress. Character sculpting and modeling in Zbrush/Maya, cloth modeling in Marvelous Designer. Lighting and rendering in Maya/Arnold Renderer. #zbrush #maya #arnoldrenderer #marvelousdesigner # 3dmodeling #modeling
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