bellvei.cat

Smooth out seam between two objects? - Feature Request - Nomad Sculpt

4.7 (769) · $ 15.00 · In stock

Is there any way to move vertices of one object towards the surface of another and in doing so having the seam between the two disappear visually due to the overlapping area having a similar enough tangent? Like moving the “tool area” vertices of object a along their normals (or screenspace depth perhaps) and do a ray/triangle intersection with object b. Use case being my tablet sucks and so I’d like to have for example eyelids as a higher poly separate object than the rest of the head, withou

Scene Nomad

Nomad Series PD-2 to PD-4 Drying and - AEC - AEC, Inc.

Plane cut option - Feature Request - Nomad Sculpt

Nomad Sculpt - By the way - Snap to mesh center (V1.68 -3.11.2022)

Multiple feature requests - ongoing thread - Feature Request - Nomad Sculpt

Ability to use one object to split another - Feature Request - Nomad Sculpt

Your Mesh is Smooth, My Mesh is NOT 🤔

Why does this object distort when I move it with Gizmo? - Lounge - Nomad Sculpt

Unreal Engine 5.1 Release Notes

How do you break apart an object - Lounge - Nomad Sculpt

Scene Nomad

Moving tool - pulling geo in depth - Feature Request - Nomad Sculpt

3D Tutorial in Nomad Sculpt