bellvei.cat

Strange shadow artifacts are appearing - Modeling - Blender Artists Community

4.9 (584) · $ 27.00 · In stock

Normals are fine. Mesh is triangulated. Surface is flat. (these are the most common answers to that problem, but not in my case) You can see it at the screenshot below. Picture: object mode above, edit mode below. You can see that the inner (smaller) cylinders have less faces, and the outer cylinder (larger) has twice as much (I did subdivide it). I can assume it is relaed to that subdivision. I have made subdivision (selecter upper and lower edge of cylinder and pressed W - Subdivision)

cycles render engine - Shader artifacts rendering in some spots of the mesh - Blender Stack Exchange

How do i get rid of these weird shadows? I've tried to use modeling tools to make a simple model, using booleans and polycuts. and as soon as i use anything round

BlenderArt Magazine Issue 14 Cartoon & Game Engine by BlenderArt

Whats stopping me from achieving photorealism? : r/blender

rendering - What causes these shadow artifacts? - Blender Stack Exchange

SEEAvatar: Photorealistic Text-to-3D Avatar Generation with

modeling - Black streaky artifacts in cycles renders - Blender Stack Exchange

3D Art Design - Volume 2 2013, PDF

8 Tips for Clean Topology in Blender (Updated for 2021) - CG Cookie