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Hello I’ve got a question regarding the geonodes I’ve got for my model. As it is, I’ve mostly gotten it how I want it aside from the top part of my legwear model here. I’ve been trying to figure out how I can give it a more rounded look through geonodes if at all possible, but I’ve been unsuccessful in finding a good way to do so. I’m admittedly still rather new to geometry nodes, so I’ve been unable to figure out a good solution myself. I believe I’ve at least been able to isolate the part with
Blender 3D Incredible Models: A comprehensive guide to hard-surface modeling, procedural texturing, and rendering: 9781801817813: Belec, Arijan: Books
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