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Is there a way to hide internal faces/vertices of a cube instance that is placed along the plane? I've thought on something like hide faces that are in same position or too close but couldn't figur
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it there a way to remove all the inner mesh? : r/blenderhelp
Endpoint Selection Node - Blender 4.2 Manual
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Modify Realized Instances and Mesh Islands Individually In Blender Geometry Nodes, by Shahriar Shahrabi
Deleting Instances when Intersect (Geo Nodes simple)? - Modeling - Blender Artists Community