4.8 (766) · $ 8.50 · In stock
I have been searching online for over a day and trying a heap of different settings and fixes to solve this issue, but unfortunately my lack of understanding/knowledge about smoothing/normals must be giving me trouble. There seems to be plenty of posts about similar issues but nothing seems to be a fix for me. I have made a high poly sculpt of a large rock, followed by a retopo into lower poly ready for UE4. I then export the low poly from blender as an FBX with the model set to smooth shading
VR Production Tools, Workflow, and Pipeline
Vertex normal and unreal editor - Modeling - Blender Artists Community
Tools, Toolbar and Tool Widgets — Developer Blog
How to get a smooth look like this (mesh, blender, 3D) - Quora
rendering - Having issue with mesh when in smooth mode - Blender
Disable smoothing in Unreal? - Asset Creation - Epic Developer
UE4 to Blender and Back Again
The Future of Character Animation — Developer Blog
UE4 to Blender and Back Again
Why do my meshes look like this? - Rendering - Epic Developer