5 (135) · $ 17.00 · In stock
Godot Engine, Hello, short story: when two area2D objects collide, each raising their own area entered event (either inside the area or passing back to the parent b
Triangles dissapear on mesh while moving backwards : r/godot
Dev snapshot: Godot 4.2 dev 6
The Magic Behind Shader Programming in Godot 4
Shadow mapping ignores backfaces · Issue #10404 · godotengine/godot · GitHub
The new 2D lighting on tilemaps, advice and suggestions? - Unity Forum
VFX Series: Lesson 0. Your First Godot Shader, by DreadlocksDude
shadow_mesh` on `ArrayMesh` replaces the original mesh · Issue #72071 · godotengine/godot · GitHub
Making a non-Euclidean game in Godot
Meshes won't display viewport texture properly. Any Solutions? : r/godot
Help please: No shadows appearing : r/godot
Godot 3.x rendering performance in Wrought Flesh. And other interesting things., by Kumo Kairo
3d Game Development With LWJGL, PDF, Shader
Is it possible to have an invisible object that still recieves shadows? : r/ godot
VFX Series: Lesson 0. Your First Godot Shader, by DreadlocksDude